ASCENT

How to play Ascent

Ascent is a free daily word game. You get seven prompts. Give the answer other players won't, and you climb higher up Mount Everest. One climb takes about four minutes.

Play today's climb

The rules in 30 seconds

  1. Open today's climb. Go to climbascent.com. Everyone in the world gets the same seven prompts, and a new climb starts every day at 00:00 UTC.
  2. Read the prompt. Each round shows one prompt, such as "Name a fruit normally eaten with its skin on". You have 25 seconds.
  3. Type an answer nobody else will. Any valid answer counts. The fewer other players who gave the same answer, the more points you score. Wrong answers cost 3 seconds, so keep guessing.
  4. Watch yourself climb. Points turn into altitude. You start at Base Camp (5,364 m) and climb toward the summit of Everest (8,849 m), passing 12 real checkpoints.
  5. See how you rank. After seven rounds you get your altitude, your rank for the day and a share card. Come back tomorrow to see your final global ranking.

How scoring works

Ascent scores rarity, not speed. Every answer is compared with what other players said for the same prompt that day. An answer most people give is worth 10 points. An answer almost nobody gives is worth 100. Rarity is calculated from real player answers and updates as people play.

The six climber ranks

RankPointsWhat it means
🥾 Day Hiker+10Most climbers said it
🎒 Trekker+15A popular pick
🧗 Climber+30Off the main trail
⛏️ Mountaineer+60Few thought of it
❄️ Death Zone+85Thin air. Very rare
🏔️ Legend+100Almost nobody. Legendary

Seven rounds can add up to 700 points. Points convert to altitude between Base Camp (5,364 m) and 8,800 m. Nobody reaches the 8,849 m summit in Ascent. It stays just out of reach.

Daily boards and the Everest award

Every player picks a permanent climber name, like Honey Leopard. Your first climb of the day counts towards the daily, weekly and all-time boards. The next day you see your final world ranking. The day's highest climber wins the Everest award.

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